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View last updated posts Tag : virtual reality

Last posts published

  • Virtual Reality in rehabilitation: the IREX system

    IREX Exercise Applications Virtual reality rehabilitation therapy applications enhance a patient’s rehab experience by immersing them in a virtual reality world. While in the virtual reality environment, the patient is motivated by seeing herself/himself engaging in various sports and games.... Read more ...

    Published on 12/10/2004 in Positive Technology Journal

  • Neurotiv project

    According to the recent “ISTAG SCENARIOS FOR AMBIENT INTELLIGENCE 2010” (European Commission, February 2001) the evolutionary technology scenarios in support of the Knowledge Society of the years 2000’s will be rooted into three dominant trends: - Pervasive diffusion of intelligence in the s... Read more ...

    Published on 12/09/2004 in Positive Technology Journal

  • EMMA project

    The main goal of EMMA project -a European Community funded research project (IST-2001-39192)- is to study the relationships between presence and emotions. In particular, after analyzing the possible emotional impact of high compelling synthetic experiences characterized by an high level of pre... Read more ...

    Published on 12/09/2004 in Positive Technology Journal

  • The VEPSY project

    VEPSY is a European-Union funded research project for Telemedicine and Portable Virtual Environments for Clinical Psychology. The project ended in July 2003. VEPSY-updated has involved partners from an international network of academic institutions and industrial companies. The main goal ... Read more ...

    Published on 12/09/2004 in Positive Technology Journal

  • New eDimensional VirtualFX Brings Mind-Blowing...

    FROM THE PRESENCE-L LISTSERV: New eDimensional VirtualFX Brings Mind-Blowing 3D to Your XBOX, PS2 and More Games Press 02/12/2004 (West Palm Beach, FL – December 2, 2004) eDimensional, the leading manufacturer and worldwide distributor of cutting edge gaming and virtual reality access... Read more ...

    Published on 12/09/2004 in Positive Technology Journal

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