View last updated posts Tag : virtual reality
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Last posts published
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First DARPA prosthetic limb comes with virtual...
From KurzweilAI.net Researchers at Johns Hopkins University Applied Physics Laboratory has developed a prototype of the first fully integrated prosthetic arm that can be controlled naturally, provide sensory feedback, and allow for eight degrees of freedom Link Read more ...
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A virtual reality environment for designing and...
A virtual reality environment for designing and fitting neural prosthetic limbs. IEEE Trans Neural Syst Rehabil Eng . 2007 Mar;15(1):9-15 Authors: Hauschild M, Davoodi R, Loeb GE Building and testing novel prosthetic limbs and control algorithms for functional electrical stimulation (FES) ... Read more ...
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Virtual Reality Forever
Re-blogged from KurzweilAI.net The University of Illinois at Chicago and the University of Central Florida plan to combine AI, advanced graphics and video game-type technology to enable creation of historical archives of people. The UIC's Electronic Visualization Laboratory will buil... Read more ...
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VR 2.0 & gesture recognition
Via Pasta & Vinegar An Intel Chief Technology Officer predicts that within five years we “could use gesture recognition to get rid of the remote control” and “drive demand for its important new generation of semiconductors, the superprocessors known as teraflop chips, which Intel prev... Read more ...
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Egocentric depth judgments in optical,...
Egocentric depth judgments in optical, see-through augmented reality. IEEE Trans Vis Comput Graph. 2007 May-Jun;13(3):429-42 Authors: Swan Ii JE, Jones A, Kolstad E, Livingston MA, Smallman HS Abstract-A fundamental problem in optical, see-through augmented reality (AR) is characterizing... Read more ...
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VR and museums: call for papers
Via Networked Performance Deadline: Friday April 27, 2007 :: Contributions are welcomed for a new book addressing the construction and interpretation of virtual artefacts within virtual world museums and within physical museum spaces. Particular emphasis is placed on t... Read more ...
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Mediamatic workshop
Via Networked Performance Mediamatic organizes a new workshop-- Hybrid World Lab --in which the participants develop prototypes for hybrid world media applications. Where the virtual world and the physical world us... Read more ...
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A Massively Shared Virtual World: Solipsis
Via Networked Performance Solipsis is a pure peer-to-peer system for a massively shared virtual world. There are no central servers at all: it only relies on end-users' machines. Solipsis is a public virtual territory. The world is initially empty and only users will... Read more ...
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Impaired Short-term Motor Learning in Multiple...
Impaired Short-term Motor Learning in Multiple Sclerosis: Evidence From Virtual Reality. Neurorehabil Neural Repair . 2007 Mar 9; Authors: Leocani L, Comi E, Annovazzi P, Rovaris M, Rossi P, Cursi M, Comola M, Martinelli V, Comi G OBJECTIVE: . Virtual reality (VR) has been proposed as a ... Read more ...
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Augmented reality on cell phones
From Technology Review Nokia wants to superimpose digital information on the real world using a smart cell phone. A prototype uses a GPS sensor, a compass, and accelerometers. Using data from these sensors, the phone can calculate the location of just about any object its camera is aimed at:... Read more ...