View last updated posts Tag : virtual reality
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Last posts published
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Virtual reality for obsessive-compulsive...
Virtual reality for obsessive-compulsive disorder: past and the future. Psychiatry Investig. 2009 Sep;6(3):115-21 Authors: Kim K, Kim CH, Kim SY, Roh D, Kim SI The use of computers, especially for virtual reality (VR), to understand, assess, and treat various mental health problems has ... Read more ...
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Allosphere: University of California, Santa...
The AlloSphere is a spherical space in which immersive, virtual environments allow researchers to convert large data sets into experiences of sight and sound. For example, it allows researchers to “fly” through a hydrogen atom while hearing sonified features of the wavefunction of its sing... Read more ...
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Avatar - A multi-sensory system for real time...
Avatar - A multi-sensory system for real time body position monitoring. Conf Proc IEEE Eng Med Biol Soc. 2009;1:2462-5 Authors: Jovanov E, Hanish N, Courson V, Stidham J, Stinson H, Webb C, Denny K Virtual reality and computer assisted physical rehabilitation applications require an unobt... Read more ...
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Impact of the virtual reality on the neural...
Impact of the virtual reality on the neural representation of an environment. Hum Brain Mapp. 2009 Dec 4; Authors: Mellet E, Laou L, Petit L, Zago L, Mazoyer B, Tzourio-Mazoyer N Despite the increasing use of virtual reality, the impact on cerebral representation of topographical knowle... Read more ...
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RAVE 2010 - Real Actions in Virtual...
Normal 0 14 false false false IT X-NONE X-NONE ... Read more ...
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Driving dreams: cortical activations during...
Driving dreams: cortical activations during imagined passive and active whole body movement. Ann N Y Acad Sci. 2009 May;1164:372-5 Authors: Flanagin VL, Wutte M, Glasauer S, Jahn K It is unclear how subjects perceive and process self-motion cues in virtual reality environments. Movement... Read more ...
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Reactivity to cannabis cues in virtual reality...
Reactivity to cannabis cues in virtual reality environments. J Psychoactive Drugs . 2009 Jun;41(2):105-12 Authors: Bordnick PS, Copp HL, Traylor A, Graap KM, Carter BL, Walton A, Ferrer M Virtual reality (VR) cue environments have been developed and successfully tested in nicotine, cocai... Read more ...
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Increased personal space of patients with...
Increased personal space of patients with schizophrenia in a virtual social environment. Psychiatry Res. 2009 Sep 15; Authors: Park SH, Ku J, Kim JJ, Jang HJ, Kim SY, Kim SH, Kim CH, Lee H, Kim IY, Kim SI Virtual reality may be a good alternative method for measuring personal space and ... Read more ...
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The use of biofeedback in clinical virtual...
The use of biofeedback in clinical virtual reality: the intrepid project. Stud Health Technol Inform. 2009;144:128-32 Authors: Repetto C, Gorini A, Algeri D, Vigna C, Gaggioli A, Riva G In our protocol for the treatment of Generalized Anxiety Disorders we use Virtual reality (VR) to fac... Read more ...
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A virtual reality-based system integrated with...
A virtual reality-based system integrated with fmri to study neural mechanisms of action observation-execution: A proof of concept study. Restor Neurol Neurosci. 2009;27(3):209-23 Authors: Adamovich SV, August K, Merians A, Tunik E Purpose: Emerging evidence shows that interactive virt... Read more ...