View last updated posts Tag : Positive Technology
Related tags
- virtual reality
- cybertherapy
- research tools
- Cognitive prosthetics
- Presence
- mental practice
- motor imagery
- brain-computer interface
- wearable
- Ambient intelligence
- meditation
- robotics
- Biofeedback
- complex networks
- experience computing
- social presence
- Emotional technology
- cyberart
- mobile
- neurofeedback
- Augmented/mixed reality
- telemedicine
- Future interfaces
- funding opportunities
- ”presence”
- Robotics
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- cognitive prosthetics
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Last posts published
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Video games for health
Video games have been often criticized by for their negative psychological effects on children. However, a growing number of studies show that video game playing can be useful in health. In an editorial published on the authoritative British Medical Journal , Mark Griffiths, professor of gambl... Read more ...
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Accupix MP Glass MPG-230A HMD Video Glasses -...
Wow. This is really cool stuff. The Accupix MP glass MPG-230A Video Glasses and portable player are maybe the best example of next-generation virtual reality systems. This technology enables the vision of "mobile presence": your body is in a physical space, but your mind is somewhere else. Imagi... Read more ...
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Tennis for the visually impaired
From Near near future Tennis Sensation is a tennis game that allows a wide variety of users, particularly the visually impaired, to compete fairly. It uses spatial (3D) audio, to represent sounds at locations in space, enabling the user to locate the virtual ball. The handle of the "... Read more ...
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Hearing colors: the Eye-borg
HMC Entertainment Systems have invented a new device called the Eye-Borg that allows people with visual impairments and even total blindness to experience the world in colour. This system has the added effect of turning them into cyborgs, or, more accurately Eye-Borgs. The Eye-Borg project sta... Read more ...
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Presence 2005 Conference
The 8th Annual International Workshop on Presence will be held at University College London, September 21-23. The deadline for receipt of papers, short-papers, posters, panels, exhibition items is 6th June. Up to 20 papers will be published in a special issue of Presence: Teleoperators and Vir... Read more ...
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Brain-machine Interface Test Promising
From Betterhumans An experimental brain-machine interface has allowed a quadriplegic person to control a computer in what could be an early step to new assistive technologies for the disabled. Cyberkinetics of Foxborough, Massachusetts has reported preliminary results for a pilot study... Read more ...
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Rescue Robots
Disaster rescue is one of the most serious social issues which involves very large numbers of heterogeneous agents in an hostile environment. Rescue Robotics is a newly emerging field dealing with systems that support first response units in disaster missions. Especially mobile robots can be h... Read more ...
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!!! Groundbreaking virtual reality SONY patent...
07 April 2005 Exclusive from New Scientist Print Edition Jenny Hogan Barry Fox Imagine movies and computer games in which you get to smell, taste and perhaps even feel things. That's the tantalising prospect raised by a patent on a device for transmitting sensory data directly into the ... Read more ...
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Remote healthcare monitoring not so distant
Efficient, effective and reliable remote healthcare monitoring is a holy grail in medicine but solutions have so far proved elusive. But it took a step closer to reality with the recent completion of the E-Care project. The IST programme funded-project developed a comprehensive monitoring sys... Read more ...
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Exploring the frontier of telepresence
By Geoff McMaster, ExpressNews Staff - The closest many of us have come to imagining virtual reality is the holodeck, a fantasy playground featured on the television series Star Trek. Such flights of fancy are no longer the stuff of science fiction, however. Computer scientists at the U of A h... Read more ...