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<title>Last posts on natural human-computer interaction</title>
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<updated>2026-11-12T05:24:55+01:00</updated>
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<author>
<name>Andrea Gaggioli</name>
<uri>http://gaggio.blogspirit.com/about.html</uri>
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<title>Project NATAL: The gaming revolution has arrived</title>
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<id>tag:gaggio.blogspirit.com,2009-06-23:1783420</id>
<updated>2009-06-23T17:25:00+02:00</updated>
<published>2009-06-23T17:25:00+02:00</published>
<summary>  I am probably not the first to post about Microsoft's NATAL project, but...</summary>
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&lt;p&gt;I am probably not the first to post about Microsoft's NATAL project, but who cares?&lt;/p&gt; &lt;p&gt;The fact is, I literally lack the words to express how deep&amp;nbsp;I am impressed by this new gaming technology.&lt;/p&gt; &lt;p&gt;I have no idea&amp;nbsp;if/when this product will come to the shops, but&amp;nbsp;it's hard to believe that Microsoft will have any more competitors in the&amp;nbsp;game industry&amp;nbsp;after its launch.&lt;/p&gt; &lt;p&gt;Announced during Microsoft's &lt;a href=&quot;http://news.cnet.com/8301-10797_3-10253306-235.html&quot; title=&quot;Xbox takes center stage, opens E3 2009 -- Monday, Jun 1, 2009&quot;&gt;annual E3 press conference&lt;/a&gt;, Project Natal&amp;nbsp;is the point of arrival of several years of&amp;nbsp;r&amp;amp;d by an Israeli start-up called 3DV Systems, which Microsoft &lt;a href=&quot;http://news.cnet.com/8301-10797_3-10239304-235.html&quot; title=&quot;Report: Microsoft taking on Wii with motion-sensing camera -- Tuesday, May 12, 2009&quot;&gt;recently acquired&lt;/a&gt;. Microsoft Xbox Senior Vice President Don Mattrick did state that Project Natal would be compatible with every Xbox 360, but the cost is top secret..&lt;/p&gt; &lt;p&gt;The technology (see video below), allows users contolling games, movies, and anything else on their &lt;a section=&quot;luke_topic&quot; href=&quot;http://www.cnet.com/xbox-360/&quot;&gt;Xbox&lt;/a&gt; system with their&amp;nbsp;body alone, and without touching any hardware.&lt;/p&gt; &lt;p&gt;&lt;object data=&quot;http://www.youtube.com/v/03thQvGRVvQ&amp;amp;hl=it&amp;amp;fs=1&amp;amp;&quot; type=&quot;application/x-shockwave-flash&quot; width=&quot;374&quot; height=&quot;251&quot;&gt;&lt;param name=&quot;allowFullScreen&quot; value=&quot;true&quot; /&gt; &lt;param name=&quot;allowscriptaccess&quot; value=&quot;always&quot; /&gt; &lt;param name=&quot;src&quot; value=&quot;http://www.youtube.com/v/03thQvGRVvQ&amp;amp;hl=it&amp;amp;fs=1&amp;amp;&quot; /&gt; &lt;param name=&quot;allowfullscreen&quot; value=&quot;true&quot; /&gt;&lt;/object&gt;&lt;/p&gt; &lt;p&gt;If it's a real product and not just a marketing invention, it could also have important applications in the field of cybertherapy, in particular for&amp;nbsp;neuro-motor rehabilitation. The advantages of this technology are quite clear: there is nothing to wear for the patient and it's possibile to use motivational gaming scenarios of all kinds.&lt;/p&gt; &lt;p&gt;&amp;nbsp;&lt;/p&gt; 
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